<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' version='2.0'><channel><atom:id>http://www.blogger.com/feeds/22652591/posts/full</atom:id><lastBuildDate>Wed, 16 Aug 2006 17:48:26 +0000</lastBuildDate><title>Risus Monkey</title><description></description><link>http://www.velvet-edge.com/risusmonkey.html</link><managingEditor>Risus Monkey</managingEditor><generator>Blogger</generator><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>15</openSearch:itemsPerPage><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/116493900640915772</guid><pubDate>Fri, 01 Dec 2006 02:03:00 +0000</pubDate><atom:updated>2006-11-30T21:11:23.936-05:00</atom:updated><title>Risus with Cards</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">The Risus Monkey is coming out of cold sleep to report on a new set of &lt;b>&lt;i>Risus&lt;/i>&lt;/b> rules over at the &lt;a href="http://risusiverse.wetpaint.com/">Risusiverse&lt;/a>. The Ruminator has written rules for playing &lt;b>&lt;i>Risus&lt;/i>&lt;/b> with a deck of playing cards &lt;a href="http://risusiverse.wetpaint.com/page/Saga%20Rules">here&lt;/a>. They are supposedly based on some old TSR game. To me, they greatly resemble the rules for one of my favorite games of all time - &lt;b>&lt;i>&lt;a href="http://www.talsorian.com/cfindex.shtml">Castle Falkenstein&lt;/a>!&lt;/i>&lt;/b> I've always had a thing for card-based systems, though I do confess that I have never had great success using one in play. But the idea of using cards seems rather cool. For certain settings and genres, like &lt;b>&lt;i>Deadlands&lt;/i>&lt;/b> or Falkenstein, they just seem to be especially appropriate.&lt;/div></description><link>http://www.velvet-edge.com/2006/11/risus-with-cards.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115954981629248248</guid><pubDate>Fri, 29 Sep 2006 17:03:00 +0000</pubDate><atom:updated>2006-09-29T13:10:16.330-04:00</atom:updated><title>It is Done (for now)</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">&lt;p>Last Thursday's &lt;a href="http://www.velvet-edge.com/dragonspire.html">Risus Dragonspire&lt;/a> game was about three times as long as usual, but it was a spectacular session. The party had an epic battle vs. a reanimated magelord and went on to gain the upper hand in a three-sided battle between them, an opposing party of mercenary adventurers, and an ancient white dragon. Much fun. I still need to post final updates, which may happen this weekend.&lt;/p>&lt;p>For the next few months, my efforts will then shift to the &lt;a href="http://www.velvet-edge.com/dragonspire_d20.html">D20 Dragonspire&lt;/a> game. Not that &lt;strong>&lt;em>Risus&lt;/em>&lt;/strong> wasn't working, but it was dreadfully hard to get anything done online. Hopefully, I can run some face-to-face &lt;em>&lt;strong>Risus&lt;/strong>&lt;/em> games once the holidays roll around. Until then, I will continue to noodle around with new &lt;a href="http://www.velvet-edge.com/risusmonkey.html">Risus Monkey&lt;/a> content, as my hellish schedule allows.&lt;/p>&lt;/div></description><link>http://www.velvet-edge.com/2006/09/it-is-done-for-now.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115868158480813395</guid><pubDate>Tue, 19 Sep 2006 15:55:00 +0000</pubDate><atom:updated>2006-09-19T11:59:44.820-04:00</atom:updated><title>Creeping Toward a Finnish Line</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">&lt;p>It feels like we're assymptotically approaching the end of our &lt;a href="http://www.velvet-edge.com/dragonspire.html">&lt;b>&lt;i>Risus&lt;/i>&lt;/b> Dragonspire&lt;/a>. The &lt;a href="http://www.velvet-edge.com/episodes/dragonspire_adventures.html">update&lt;/a> from the last session has been posted. Hopefully, we'll wrap things up this Thursday.&lt;/p>&lt;/div></description><link>http://www.velvet-edge.com/2006/09/creeping-toward-finnish-line.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115575087263577859</guid><pubDate>Wed, 16 Aug 2006 17:48:00 +0000</pubDate><atom:updated>2006-08-16T13:59:23.976-04:00</atom:updated><title>Dao Sheng</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">Dan Suptic strikes again! Check out his new post-apocalyptic setting: &lt;a href="http://www.velvet-edge.com/risusmonkey/daosheng.html">Dao Sheng&lt;/a>. I'm thrilled to be able to host it here at the Risus Monkey, though you can also find it over at the &lt;a href="http://risusiverse.wetpaint.com/page/Dao+Sheng">Risusiverse&lt;/a>. I love the setting and was imagining running something similar ever since I read S.M. Stirling's &lt;em>Dies the Fire. &lt;/em>And if the setting isn't your thing, then maybe his new martial arts mechanics will get your attention.&lt;/div></description><link>http://www.velvet-edge.com/2006/08/dao-sheng.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115293045626977493</guid><pubDate>Sat, 15 Jul 2006 02:19:00 +0000</pubDate><atom:updated>2006-07-14T22:27:36.283-04:00</atom:updated><title>Nothing to See Here... Move Along</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">It's going t0 be a slow month here at the Risus  Monkey. I am busy beyond words with work, family, and my new (non-&lt;strong>&lt;em>Risus&lt;/em>&lt;/strong>) face-to-face game. I'm still keeping tabs on &lt;a href="http://games.groups.yahoo.com/group/RisusTalk/">Risus Talk&lt;/a>, in case anything interesting comes up. And we still have Thursday &lt;a href="http://www.velvet-edge.com/dragonspire.html">Dragonspire&lt;/a> games every few weeks or so. Hopefully, I'll have more &lt;strong>&lt;em>Risus&lt;/em>&lt;/strong> content when GenCon rolls around. I'm going to try to keep my primary blog (&lt;a href="http://www.velvet-edge.com/">the Velvet Edge&lt;/a>) up-to-date, so check there if you'd like to see what I'm up to.&lt;/div></description><link>http://www.velvet-edge.com/2006/07/nothing-to-see-here-move-along.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115181208741774078</guid><pubDate>Sun, 02 Jul 2006 03:43:00 +0000</pubDate><atom:updated>2006-07-01T23:48:07.426-04:00</atom:updated><title>Last Thursday's Dragonspire</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">On Thursday, we resumed our weekly &lt;a href="http://www.velvet-edge.com/dragonspire.html">Dragonspire&lt;/a> game with a full compliment of players. We are drawing closer to the climax of this story arc, and &lt;a href="http://www.velvet-edge.com/characters/dragonspire_characters.html">characters&lt;/a> are starting to spend their hard earned &lt;a href="http://www.velvet-edge.com/risusmonkey/january_06.html#XP">experience points&lt;/a>. A brief episode update can be found &lt;a href="http://www.velvet-edge.com/episodes/dragonspire_adventures.html">here&lt;/a> (see Session #14).&lt;/div></description><link>http://www.velvet-edge.com/2006/07/last-thursdays-dragonspire.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115158680244576438</guid><pubDate>Thu, 29 Jun 2006 13:04:00 +0000</pubDate><atom:updated>2006-06-29T09:19:10.460-04:00</atom:updated><title>Risusiverse</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">&lt;p>I mentioned that the bulk of the recent traffic on &lt;a href="http://games.groups.yahoo.com/group/risustalk/">Risus Talk&lt;/a> has concerned the start of the new &lt;strong>&lt;em>Risus &lt;/em>&lt;/strong>wiki. Without further ado, here's the plug for user contributions:&lt;/p>&lt;p style="TEXT-ALIGN: center">&lt;a href="http://risusiverse.wetpaint.com/">&lt;img height="183" alt="we need you at Risusiverse" src="http://homepage.mac.com/unearthed/risus/images/risusiverse.png" width="183" />&lt;/a>&lt;/p>&lt;p>If and when my schedule opens up, I'd love to contribute something to the site. Already, Larry Bullock has moved most of his original material onto the site from it's current &lt;a href="http://homepage.mac.com/unearthed/risus/">home&lt;/a>. Guy Hoyle has also uploaded his new &lt;a href="http://risusiverse.wetpaint.com/page/Anachromerica">Anachroamerica &lt;/a>setting, which is as close to an ideal &lt;strong>&lt;em>Risus&lt;/em>&lt;/strong> setting as one can imagine.&lt;/p>&lt;/div></description><link>http://www.velvet-edge.com/2006/06/risusiverse.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115146064449321949</guid><pubDate>Wed, 28 Jun 2006 01:59:00 +0000</pubDate><atom:updated>2006-06-27T22:10:44.506-04:00</atom:updated><title>I'm Back</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">The details of my absence are covered in &lt;a href="http://www.velvet-edge.com/2006/06/back-from-maine.html">this post&lt;/a> on the &lt;a href="http://www.velvet-edge.com/">Velvet Edge&lt;/a>. The corporate overlords are going to make it difficult, but I do hope to get back to posting here on the Risus Monkey. There has been quite a bit of traffic on &lt;a href="http://www.velvet-edge.com/2006/06/back-from-maine.html">Risus Talk&lt;/a> and I'd like to address some of what's been going on (hint: most of it concerns the new &lt;a href="http://risusiverse.wetpaint.com/">Risusiverse&lt;/a> wiki). And there is still the matter of those lost &lt;a href="http://www.velvet-edge.com/silverlode_1908.html">Silverlode&lt;/a> episodes and the continuation of &lt;span style="font-weight: bold; font-style: italic;">Risus&lt;/span> &lt;a href="http://www.velvet-edge.com/dragonspire.html">Dragonspire&lt;/a> on Thursday nights.&lt;span style="font-style: italic;">&lt;/span>&lt;/div></description><link>http://www.velvet-edge.com/2006/06/im-back.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/115051212039692519</guid><pubDate>Sat, 17 Jun 2006 02:38:00 +0000</pubDate><atom:updated>2006-06-16T22:42:50.293-04:00</atom:updated><title>Blogger Better But...</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">After a week of not being able to upload updates, Blogger appears to be on the mend. Alas, I am leaving for a week-long family vacation in the morning and won't be able to post agin until I return. Before hitting the road, I was able to post a small &lt;a href="http://www.velvet-edge.com/dragonspire.html">Dragonspire&lt;/a> update (incuding a short &lt;a href="http://www.velvet-edge.com/episodes/dragonspire_adventures.html">summary&lt;/a> last night's session).&lt;/div></description><link>http://www.velvet-edge.com/2006/06/blogger-better-but.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/114986003782028425</guid><pubDate>Fri, 09 Jun 2006 13:31:00 +0000</pubDate><atom:updated>2006-06-09T15:07:25.853-04:00</atom:updated><title>More Technical Problems</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">If it seems that things have gone a bit quiet around here then well, you'd be right. Except that you can't hear my screaming at stupid Blogger for all the problems they've been having. It's been impossible to post anything this week (on this blog or my &lt;a href="http://www.velvet-edge.com/">other one&lt;/a>). Hopefully, this post will show up soon and I can finally get back to adding content.&lt;/div></description><link>http://www.velvet-edge.com/2006/06/more-technical-problems.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/114954477232941497</guid><pubDate>Mon, 05 Jun 2006 21:56:00 +0000</pubDate><atom:updated>2006-06-05T17:59:32.340-04:00</atom:updated><title>Stock Characters</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">Hat tip to Guy Hoyle at &lt;a href="http://games.groups.yahoo.com/group/risustalk">Risus Talk&lt;/a> for pointing out this excellent &lt;a href="http://en.wikipedia.org/wiki/Stock_character#Examples_of_stock_characters">WikiPedia entry&lt;/a> on stock characters. While generally useful for any game, it is especially appropriate for &lt;em>&lt;strong>Risus&lt;/strong>&lt;/em> (where clichéd characters are the game's chewy center).&lt;/div></description><link>http://www.velvet-edge.com/2006/06/stock-characters.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/114920034864852854</guid><pubDate>Thu, 01 Jun 2006 22:16:00 +0000</pubDate><atom:updated>2006-06-01T18:19:08.663-04:00</atom:updated><title>We Now Resume Our Regularly Scheduled Programming</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">We had a server meltdown on the Risus Monkey, so I've spent the last couple of days trying to get it fixed. Things should be back to normal, but if you have trouble connecting or if you see missing data then there are still a few kinks to work out.&lt;/div></description><link>http://www.velvet-edge.com/2006/06/we-now-resume-our-regularly-scheduled.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/114903888738481175</guid><pubDate>Wed, 31 May 2006 01:22:00 +0000</pubDate><atom:updated>2006-05-30T21:28:07.396-04:00</atom:updated><title>Introducing Tornado Kate</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">While digging around for "Dances With Werewolves" notes that seemed to have gone missing (they should be around here &lt;em>somewhere&lt;/em>), I stumbled accross a player's original proposal for a &lt;a href="http://www.velvet-edge.com/silverlode_1908.html">Silverlode&lt;/a> character, back when it was going to be GURPS Silverlode 1876. Well, since I really enjoyed the character concept I thought I'd convert her to &lt;strong>&lt;em>Risus&lt;/em>&lt;/strong> and post her on the site. Her name's &lt;a href="http://www.velvet-edge.com/characters/tornado_kate.html">Tornado Kate&lt;/a>, and she's the rootin'ist, tootin'ist werewolf hunter in the west. I don't have an image for her, but the player informed me that she should be voiced by Joan Cusack (from &lt;a href="http://www.imdb.com/title/tt0120363/">&lt;em>Toy Story 2&lt;/em>&lt;/a>).&lt;/div></description><link>http://www.velvet-edge.com/2006/05/introducing-tornado-kate.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/114867693694996751</guid><pubDate>Fri, 26 May 2006 20:48:00 +0000</pubDate><atom:updated>2006-05-26T17:10:22.830-04:00</atom:updated><title>The Death of Silva</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">&lt;p>Last night's epic &lt;a href="http://www.velvet-edge.com/dragonspire.html">Dragonspire&lt;/a> session was particularly momentous. Not only did we have all our players in attendance, but the party caused an avalanche and battled waves of undead soldiers within site of the fortress of &lt;a href="http://www.velvet-edge.com/characters/dragonspire_characters.html#Sa_Karen">Sa Karen&lt;/a>. Alas, their NPC guide, &lt;a href="http://www.velvet-edge.com/characters/silva_karen.html">Silva&lt;/a>, was slain in the fighting.&lt;/p>&lt;p>The session summary has been posted &lt;a href="http://www.velvet-edge.com/episodes/dragonspire_adventures.html">here&lt;/a> and &lt;a href="http://www.velvet-edge.com/characters/dragonspire_characters.html">characters&lt;/a> have been updated.&lt;/p>&lt;/div></description><link>http://www.velvet-edge.com/2006/05/death-of-silva.html</link><author>Risus Monkey</author></item><item><guid isPermaLink='false'>http://www.blogger.com/feeds/22652591/posts/full/114849919298315161</guid><pubDate>Wed, 24 May 2006 19:30:00 +0000</pubDate><atom:updated>2006-05-24T15:34:07.980-04:00</atom:updated><title>On the Subject of Updates...</title><description>&lt;div xmlns="http://www.w3.org/1999/xhtml">Dan Suptic has made a few small revisions to &lt;a href="http://www.velvet-edge.com/risusmonkey/arcadomai.html">Arcadomai&lt;/a>. Most are minor edits, but there is an important change to the Magic Cards rule. The new text reads:&lt;br />&lt;blockquote>If you have at least 3 clichés total in mage clichés, you know what any card does when you see it. Anyone can use magic cards, but someone who has no magical clichés will have to either know what the card does and have it prepared in a certain place (left pocket is heal, right pocket is ice dagger) or they could just cast it blindly (I'm sure that could never go wrong).&lt;/blockquote>&lt;/div></description><link>http://www.velvet-edge.com/2006/05/on-subject-of-updates.html</link><author>Risus Monkey</author></item></channel></rss>