Preparing for Pirates vs. Vampires
I'll probably break out the Adventure Funnel later tonight, once I have time for some clear-headed creativity. Meanwhile, I thought I'd catalog the various resources that I'll have at my finger tips when running Sunday's play-by-post Pirates vs. Vampire game.
Rules
- Risus: I don't really need to refer to it anymore, but it's good to have around for the groovy vibe that it gives off.
- The Risus Companion: I'll have it handy because there are a couple of Target Number charts to which I occasionally refer and haven't completely memorized.
- The Mythic Game Master Emulator: I'll need to have this handy if I decide play alongside my players or if I want the action to veer into really unexpected territory. There are a handful of charts that will see constant use.
- Mythic Variations: I'll probably use some of the variant event tables to better reflect the genre (Action-Horror).
Name Generators
- Kleimo: Not as useful as it would be for a modern or near-future game, the random names pulled from real social security data are still useful for (mostly) anglo-saxon non-player characters.
- Chris Pound: Again, not quite as useful as it would be for a straight-up fantasy or science fiction game but there are still some useful tables for faking names from non-western cultures.
- Seventh Sanctum: Contains generators for pirate ship names, tavern names, and a few culturally-specific character names. Lots a stuff, really. Worth checking out.
- Everyone Everywhere: My go-to-list for names by culture.
Mythic Complex Questions
- Brewers Dictionary of Phrase and Fable: The url for the last entry is http://www.bartelby.com/81/17757.html. To randomize, simply roll d20,000, discard anything over 17,757, and then change the url accordingly. The results are often arcane but surprisingly well-suited for generating ink-blot answers appropriate to the genre and era.
- TV Tropes: Has a Random Item button to produce a random trope that can be exploited for certain complex questions. More likely to produce anachronistic results than Brewers, but the cinematic potential is much greater.
- Wikipedia: The random article link can produce a huge variety of material. I just use the first genre-appropriate idea that pops into my head. Though it can produce some real head-scratchers, it is especially good for geographical questions.
Other
- AEG's Ultimate Toolbox: Pricey for what amounts to be a giant book of tables, but many of these tables are highly appropriate to the Pirate genre. It was an impulse purchase that I hope to justify by heavy use in this campaign.
- UNE: It stands for Universal NPC Emulator. I don't find it that useful for NPC emulation, but it can be used to help create interesting NPCs when otherwise stumped.
- Instant Game: More useful tables, especially for generating settings.
Labels: Mythic, Online Play, Resources, Tips



4 Comments:
Very cool idea to post this, I especially like the "UNE (universal NPC emulator)" I have not seen this before and after a quick glance through, I am pretty sure this will be appearing in my games in the future. Seventh Sanctum looks very interesting as well. Thanks for sharing these!
I almost read this, but then I realized it was Pirates versus Vampires, of which I have no interest whatsoever.
Now, if it had been Pirates Versus Vampires Versus Ninja, that would be a different matter.
Pirates Versus Vampires is focusing too much.
I can't tell you how many times I write Pirates vs. Ninja instead of Pirates vs. Vampires. I'm certainly going to have to include Ninja at some point just to justify all those typos.
Personally I have always favored the pirate vs ninja, to which we all know, of course, that pirate would win. Think about it. A disciplined, masterfully skilled loner OR a pirate? Who always has bottle of rum and a wee lass on his arm? Yeah, pirate freaking wins, hands down.
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