Sunday, January 17, 2010

Music as Inspiration

Towards the tail end of my thirteen hour flight yesterday, I was too uncomfortable to sleep and I was too tired to do anything useful. After exhausting the videos that I wanted to watch, I just sat back and listened to music. It was actually wonderful. I almost never just listen to music anymore. I'm always listening to music while doing something else and it just sinks into the background. Actively listening made me remember that I used to draw so much inspiration from artists that I love.

This is relevant to this blog because I look back over the years at the games that I have run and realize that music has been an inportant source of inspiration for many of them. I'm not talking about coming up with a cool soundtrack once the main idea has been developed (though I do that as well). I really mean that music informed the campaign development from the start.

Unlike in visual media, the inspiration that one receives from music might not be entirely obvious. Sure, there are lyrics that inspire me. I did run a Rolemaster epic adventure based on the song "King of Pain" by the Police (I used the song lyrics as prophecy). I came up for the name and themes of a long running cyberpunk/vampire campaign from the lyrics to a My Life With The Thrill Kill Kult song ("The Velvet Edge", which you will note also is my domain name). But the true value of music as a source of inspiration is that can evoke specific moods and feelings that are entirely personal. When I listen to Peter Gabriel's Passion, I am specifically conjuring up images and feeling that will be completely different from yours. I never saw The Last Temptation of Christ, so I place the music in an entirely different context. For me, I hear Sword & Sorcery. I hear desert caravans and vibrant bazaars. Listening to it along with Lorenna McKennit's An Ancient Muse (and some Dead Can Dance) makes me want to run a campaign set along a real or fictional Silk Road.

Music also inspired specific characters. In college, I took a music appreciation class. As our final assignment, we had to write up our thoughts and feeling about a small handful of classical pieces. Being the procrastinator that I was, I waited until the last possible moment and shut myself in a darkened room, laid on the floor, and blasted the music. Given that Igor Stravinsky's Rite of Spring was one of the pieces, it kind of freaked me out. Ever since, I've had a thing for the piece and decided to make the riots surrounding its debut central to the backstory of my child vampire, Moondancer.

Since I now have readers that check in regularly, I'm going to invite some participation. Have you ever been inspired to run a particular campaign, adventure, or character primarily through music? Drop a comment and let me know.  

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4 Comments:

Blogger m.s. jackson said...

I guess I am a regular visitor. ;-) i Have had a long history with classical music while I work on gaming materials. The music keeps me focused and helps me produce better things (least I think). Another good one, especially for fantasy themed works, is celtic music such as Enya's album 'The Celts'. I do not think I have ever drawn directly from a particular song for an adventure, however, I too have stolen song lyrics for prophecies in the past.

10:53 AM  
Blogger gamer-geek said...

I was inspired by Alice in Chains "Rooster" to play a Gangrel Vietnam Vet ("Beckett") in Vampire the Masquerade. And I have vague memories of Bon Jovi inspiring some basic D&D adventures in the 80s...

1:46 AM  
Blogger xwd said...

I named my D&D 4.0 bard after Psilodump and then tried to mimic his personality as closely as one can from a bunch of random internet interviews. It was mainly an excuse for me to blast Psilodump while playing D&D.

I'm currently kicking around the idea of running a Risus game where the PCs are a band of some sort, preferably an abhorrent mash-up of as many musical styles as possible. I want people to pick cliches like Acoustic Guitarist (2), Beat-Juggling Turntablist (3), and Computer Engineer MIDI Syncing Everything to his Laptop (4). The main snag is almost nobody I know really likes electronic music.

I'm also toying with the idea of a post-apocalyptic world with weaponized music, because I think you should be able to shoot lasers out of speakers if you play dubstep.

6:28 PM  
Blogger Risus Monkey said...

For an example of a Risus campaign where the PCs are members of a band, I refer you to Dan Suptic's Mariachi: http://www.velvet-edge.com/risusmonkey/mariachi.html

7:32 PM  

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Created: 2 December 2005 / Last modified: 5 Feb 2010
Risus: The Anything RPG ©1993-2010 by S. John Ross.
Risus Monkey ©2005-2010 by Tim Ballew.

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