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Dragonspire Player Characters... Other Characters... |
Banyan DûmontDescription: A young man in his mid-20s. Almost always a smile on his face and a hearty laugh is always nearby. Clichés: Woodland Scout (3), Narsikan Soldier (3), Archaeology Student (2), Farmboy with an Uncanny Danger Sense (2), Druid of the Lûmanô Peaks (3). Languages: Narsikan, Narquol, Old Ilsûthrin, and passing familiarity with other ancient languages (TN roll vs. Archaeology Student). Hook: Truthful and naive. Equipment: Masterwork blue-enamelled banded armor, long sword, long bow, arrows, quiver, fire starting stuff, rope, notebooks and writing materials. Also has a horse and the appropriate riding gear. Currently wearing warm clothing and carrying a Moon Globe, mountaineering equipment, and a supply of rations. He now wears a pair of Forodril Boots and carries Silva Karen's magic war club [3 Dice Bonus Gear] and one of her protective talismans. Also has an acient sword that is bound with a spirit of a cursed White Elf servant of Sa Karen. Also has 2 clerical scrolls. Wealth: Small savings from military service, proceeds from the Village of Mor adventure, and ~750 lûn taken from the Aksenhamer gang. [Wealth Adj +1 (Soldier)] Tale: He's the bright son of a farming family. His mother was well educated and wanted him to attend university. He started university focusing on archeology and then suspended his studies to complete his military service. He wrapped up his studies and headed to Dragonspire for some hands on archeology and adventure. He is close with his youngest sister and write her and his family often. He always carries writing materials and writes weekly. Unspent Points: 5.
Woodland Scout: Tracking, hunting, wilderness survival, being stealthy, shooting a bow, spotting ambushes. Narsikan Soldier: Fighting with standard issue weapons with standard issue armor (swords, shields, chainmail, spears and crossbow); knowing combat tactics; marching; making and breaking a camp; basic combat engineering. Archaeology Student: Knowledge of ancient history, archaeology, languages, basic occultism, architecture (including finding secret doors), climbing, swimming, two-fisted pulp action. Farmboy with an Uncanny Danger Sense: Farming, tending to animals, riding, being physically fit, sensing danger. Druid of the Lûmanô Peaks: Being a harbinger of the apocalypse; commanding the spirits of nature; being an expert in wilderness lore; fighting with club, knife, spear, and sling.
Created: 5 January 2006 / Last modified: 11 February 2010 |